Odíhg Bàgviv has a yearly average temperature of 26°C (78°F), with its average temperature during the summer being a warm 29°C (84°F) and its average temperature during the winter being a pleasant 24°C (75°F). Odíhg Bàgviv receives an average of 135 cm/y (53 in/y) of precipitation, most of which comes in the form of rain during the spring. Odíhg Bàgviv covers an area of nearly 5 km2 (2 mi2), and an average elevation of 3586 m (11765 ft) above sea level.
Overview
Odíhg Bàgviv was founded durring the late 13th century in summer of the year 1156, by Sē̌ Gōōkī 'Nicole Taste' Cä̋nvé̄y Hä̌ Yä̌s Lowcock. The establishment of Odíhg Bàgviv was somewhat plagued by a lack of willing colonists, leading to Sē̌ Gōōkī 'Nicole Taste' Cä̋nvé̄y Hä̌ Yä̌s Lowcock electing to pay people to resettle in Odíhg Bàgviv.
Odíhg Bàgviv was built using the conventions of Tauric durring the late 13th century. Naturaly, all settlmentss have their own look to them, and Odíhg Bàgviv is no diffrent. The town's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.
Odíhg Bàgviv is was constructed arround several restrictive packed earth mainstreets which cross one another at certain axies, with smaller streets branching off of them to premit acess to the many buildings deeper into the road network. The overall fashion is remenessent of a circulatory system, or other organic construct, and is quite effishent in its design. The town sits comfortably behind a palisade wall complete with a timber gatehouse and battlments. The town's timber-based walls are visibly old, but also obviously well maintained. Its likly the local malishia or garrison are tasked with routine mantance of the town's defences.
The town shows nothing out of the ordinary, at first glance. Then you start to notice all the small things. Each window has seven iron nails pounded into the sill. Every door has a sprig of holly overhead. Every well is branded with purity seals and runes to ward the contents. Everyone is carrying a small charm for safety or fortune, be it a rabbit’s foot, a horseshoe, or other little totems.
Civic Infrastructure
Odíhg Bàgviv has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Odíhg Bàgviv. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Odíhg Bàgviv's parks.
Odíhg Bàgviv has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Odíhg Bàgviv.
Odíhg Bàgviv has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Odíhg Bàgviv has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Odíhg Bàgviv has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Odíhg Bàgviv's public wards, blessings, and other arcane systems.
Odíhg Bàgviv possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.
Odíhg Bàgviv has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Odíhg Bàgviv's natural decorations nor waterways.
Odíhg Bàgviv has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Odíhg Bàgviv has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Cultural Notes
Odíhg Bàgviv's bank was built using a different architectural style from the rest of the town. The style used is which made use of the classical orders and mathematically precise ratios of height and width combined with a desire for symmetry, proportion, and harmony. It used columns, pediments, arches and domes are imaginatively in buildings of all types. Decorative features were seen as largely unnecessary as the sheer beauty of the structure itself was often close to art. However, many buildings with large ceiling spaces had their ceilings decorated with elaborate paintings, simply because the large flat spaces could feel wasted.
In Odíhg Bàgviv yeast remains dormant.
The Frog Father near Odíhg Bàgviv are known to be quite timid.
Odíhg Bàgviv's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves ritual combat to channel Enchantment energies of tier 1 via chanting.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 2
Farmers: 3
Farm Laborer: 8
Hunters: 4
Milk Maids: 3
Ranchers: 1
Ranch Hands: 3
Shepherds: 3
Farmland: 5521 m2
Cattle and Similar Creatures: 342
Poultry: 4110
Swine: 274
Sheep: 13
Goats: 2
Horses, Mounts, and Beasts of Burden: 137
Craftsmen
Arms and Toolmakers: 3
Blacksmiths: 2
Bookbinders: 1
Buckle-makers: 1
Cabinetmakers: 2
Candlemakers: 4
Carpenters: 4
Clothmakers: 3
Coach and Harness Makers: 1
Coopers: 3
Copper, Brass, Tin, Zinc, and Lead Workers: 1
Copyists: 1
Cutlers: 1
Fabricworkers: 3
Farrier: 8
Glassworkers: 4
Gunsmiths: 3
Harness-Makers: 1
Hatters: 2
Hosiery Workers: 1
Jewelers: 1
Leatherwrights: 3
Locksmiths: 1
Matchstick makers: 2
Musical Instrument Makers: 1
Painters, Structures and Fixtures: 1
Paper Workers: 1
Plasterers: 1
Pursemakers: 2
Roofers: 1
Ropemakers: 1
Rugmakers: 1
Saddlers: 2
Scabbardmakers: 3
Scalemakers: 1
Sculptors, Structures and Fixtures: 1
Shoemakers: 1
Soap and Tallow Workers: 4
Tailors: 7
Tanners: 1
Upholsterers: 1
Watchmakers: 1
Weavers: 3
Whitesmiths: 1
Merchants
Beer-Sellers: 1
Booksellers: 2
Butchers: 3
Chandlers: 3
Chicken Butchers: 3
Entrepreneurs: 1
Fine Clothiers: 3
Fishmongers: 3
Potion Sellers: 2
Resellers: 5
Spice Merchants: 1
Wine-sellers: 2
Wheelwright: 2
Woodsellers: 1
Service workers
Bakers: 8
Barbers: 6
Coachmen: 1
Cooks: 5
Doctors: 2
Gamekeepers: 2
Grooms: 1
Hairdressers: 5
Healers: 3
Housekeepers: 3
Housemaids: 6
House Stewards: 4
Inns: 1
Laundry maids: 2
Maidservants: 5
Nursery Maids: 2
Pastrycooks: 4
Restaurateur: 6
Tavern Keepers: 6
Specialized Laborer
Ashworkers: 1
Bleachers: 1
Coal Heavers: 2
In-Town Couriers: 3
Long Haul Couriers: 3
Dockyard Workers: 2
Hay Merchants: 1
Leech Collectors: 3
Millers: 2
Miners: 3
Oilmen and Polishers: 2
Postmen: 2
Pure Finder: 1
Skinners: 3
Tosher: 2
Warehousemen: 5
Watercarriers: 3
Watermen, Bargemen, etc.: 4
Skilled Laborers
Accountants: 1
Alchemist: 2
Clerk: 2
Dentists: 1
Educators: 3
Engineers: 1
Gardeners: 1
Mages: 1
Plumbers: 1
Pharmacist: 1
Scientists: 1
Civil Servants
Adventurers: 1
Bankers: 2
Civil Clerks: 3
Civic Iudex: 1
Exorcist: 3
Fixers: 1
Kami Clerk: 2
Landlords: 2
Lawyers: 1
Legend Keepers: 2
Militia Officers: 9
Monks, Monastic: 4
Monks, Civic: 4
Historian, Oral: 3
Historian, Textual: 1
Policemen, Sheriffs, etc.: 3
Priests: 5
Rangers: 1
Rat Catchers: 2
Scholars: 2
Spiritualist: 2
Storytellers: 4
Military Officers: 4
Cottage Industries
Brewers: 4
Comfort Services: 5
Enchanters: 1
Herbalists: 1
Jaminators: 4
Needleworkers: 4
Potters: 2
Preserve Makers: 4
Quilters: 1
Seamsters: 8
Spinners: 4
Tinker: 1
Weaver: 3
Artists
Actors: 1
Bards: 2
Dancers: 1
Engravers: 1
Glaziers: 1
Inlayers: 1
Musicians: 3
Playwrights: 1
Sculptors, Art: 1
Wood Carvers: 4
Writers: 4
Produce Industries
Butter Churners: 4
Canners: 4
Cheesmakers: 4
Millers: 2
Picklers: 2
Smokers: 1
Stockmakers: 1
Tobacconists: 2
Tallowmakers: 3
425 of Odíhg Bàgviv's population work within a Foundational Occupation.
25 work in Agriculture
91 work as Craftsmen
32 work as Merchants
72 work as Service Workers
43 work as General Laborers
15 work as Skilled Laborers
62 work as Civil Servants
42 work in Cottage Industries
20 work as Artists
23 work in Produce Industries
836 of Odíhg Bàgviv's population do not work in a formal occupation, but do contribute to the local economy. 109 (8%) are noncontributers.
Points of Interest
Odíhg Bàgviv is surrounded by dangerous terrain: miasmatic swamps, perilous crevasses, radioactive badlands, a pocket of or some other harmful topography. Odíhg Bàgviv might prefer the defensive potential of the terrain here, or have found a precious resource worth the danger. The terrain might have formed at some time since the founding, with the citizens struggling to make terms with the new danger.
Odíhg Bàgviv is known for its unusual rock formations.
POI
History
The the a suit of Chain mail armor of Enchantment, an a suit of Chain mail armor imbued with notable amounts of Enchantment energies was created near Odíhg Akēocsobtíhw by in time immemorial, reportedly some time during the early 2nd century.